June 2nd, 2008 | by
Jose | published in
Assembler, C, Languages, Operating Systems, Programming
Generally speaking, an Application Binary Interface (ABI) is the interface between an application program and the operating system. Conceptually, it’s related to the more well-known API concept. But ABIs are a low-level notion, while APIs are more leaned toward the application source code level.
May 11th, 2008 | by
Jose | published in
Assembler, C, Languages, Programming
A thing all these programs had in common was their use of the 09h function of INT 21h for printing the “hello, world!” string. But it’s time to move forward. Now I plan to use the lovely C printf function.
May 4th, 2008 | by
Jose | published in
Assembler, Debug, Languages, Programming, Retro
How do you input those characters as parameters for the echo command? I found no way of doing that. If you know a way, please drop me a line.
April 20th, 2008 | by
Jose | published in
Programming, Software Engineering
Analysis, Design, and related topics are for sissies, and for allowing professors of Computer Science who are bad at mathematics to make a living. SDLC is a pony. Cowboys ride horses.
April 17th, 2008 | by
Jose | published in
Assembler, Debug, History, Programming, Retro
The Go command (g) will run the program starting at the given address (in this case, CS:0100) If everything goes right, the program should output the intended “hello, world!” string, and finish with the message “Program terminated normally.”
April 12th, 2008 | by
Jose | published in
Mac, OpenGL, Programming
All of the explanations are crystal clear, focused into the concepts and techniques OpenGL developers really need. The book comprises OpenGL architecture and configuration on OS X, and the various APIs we can use in order to create OpenGL applications, specifically, CGL, AGL, Cocoa, (our old buddy) GLUT, and X11 APIs.
January 21st, 2008 | by
Jose | published in
C, History, Languages, Pascal, Programming, Retro
Personally, by reading “hello, world”, I evoke orange and warm afternoons, with my eyes strained (and soothed) by code. Nice, and overly inefficient Pascal code. In some images, a few BASIC snippets interleave, but those are not that nice to remember…