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Posts by Jose

Resources for Articulatory Synthesis Research

A list of important documents for Articulatory Speech Synthesis and Inversion research.


coLinux, int 80 on Windows and other rants

Generally speaking, an Application Binary Interface (ABI) is the interface between an application program and the operating system. Conceptually, it’s related to the more well-known API concept. But ABIs are a low-level notion, while APIs are more leaned toward the application source code level.


Articulatory Speech Synthesis

Solution to the inverse problem is interesting, among other reasons, for the reduction of memory space and bandwidth requirements for storage and transmission of speech signals.


hello world, C and GNU as

A thing all these programs had in common was their use of the 09h function of INT 21h for printing the “hello, world!” string. But it’s time to move forward. Now I plan to use the lovely C printf function.


Writing Programs with Echo (DOS)

How do you input those characters as parameters for the echo command? I found no way of doing that. If you know a way, please drop me a line.


Encoding Intel x86/IA-32 Assembler Instructions

Translation of the second line is a direct and solved issue. What about jmp 114? Well, we want to jump over the data (18 bytes, one byte per each character in the string.) IASDM tell us (Appendix B) that the opcode for unconditional jumps in the same segment is 11101011, which in hexadecimal, is expressed as EB.


Programmers from the Wild West

Analysis, Design, and related topics are for sissies, and for allowing professors of Computer Science who are bad at mathematics to make a living. SDLC is a pony. Cowboys ride horses.


Debugging “hello, world”

The Go command (g) will run the program starting at the given address (in this case, CS:0100) If everything goes right, the program should output the intended “hello, world!” string, and finish with the message “Program terminated normally.”


A Review of OpenGL Programming on Mac OS X

All of the explanations are crystal clear, focused into the concepts and techniques OpenGL developers really need. The book comprises OpenGL architecture and configuration on OS X, and the various APIs we can use in order to create OpenGL applications, specifically, CGL, AGL, Cocoa, (our old buddy) GLUT, and X11 APIs.


hello, world

Personally, by reading “hello, world”, I evoke orange and warm afternoons, with my eyes strained (and soothed) by code. Nice, and overly inefficient Pascal code. In some images, a few BASIC snippets interleave, but those are not that nice to remember…


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